Tuesday, August 16, 2016

Veydreth Allied Recon Helix - Painted

This helix was a blast to paint. Though definitely out of my comfort zone for colors the result was better than I had hoped. I am really excited to pick up and paint the core helix once it is released this winter.

Veydreth Recon Helix including Yok-Ta medium skiffs, Nuk-Su light skiffs and artillery designator tokens.
Nuk-Su Light Recon Skiffs - My wife elected to go for a dark purple base color with bright blue lighting effects. The final effect reminds me a little bit of Tron.
Different angles of the Nuk-Su light skiffs.
Yok-Ta medium skiff. Added a little bit of pink at my wife's request. I think that it was a good choice and looked a little more tribal.
Rear and side view of the Yok-Ta medium skiff. 
These were a fun little painting project for me and my wife was really happy with the results. We've only broken them out to play once this summer but daughter has several times and loved the color scheme too.

Next I will try to get some pictures of my painted command helix. I also have a battle report from my most recent game against my brother-in-law. Relthoza vs. Terrans, unfortunately my dice were very much not on my side and my poor Relthoza suffered greatly because of it.

Thanks for reading!

Monday, August 15, 2016

Directorate Assault Helix - Painted

I recently completed this helix for my Dad's Directorate forces. I kept to the same desert camouflage scheme but wanted to really make it pop with all of the red cameras, lights and weapons. Overall I am extremely pleased with how the the robots turned out.

Directorate Assault Helix - Nemesis Assault Robots and Purgation Battle Tanks
Purgation Medium Battle Tanks. I was really pleased with the contrast the orange/red has with the camouflage.
Side and rear views of the Purgation Battle Tanks.
The Purgation Assault Robots. These guys are beasts and I tried to make them look a little more intimidating with the red "eyes", weapons and lights. 
Another picture showing the front and side of the Nemesis Robots.
Side and rear pictures of the Nemesis robots. I continued the red/orange colors for the power plant on the robot's back and their exhaust vents.
Final pictures showing the side and rear of the Nemesis robots. 
These guys were surprisingly easy to paint. The scheme was fairly simple with the red lights providing the contrast and interest on the models. I'm really pleased with how these turned out and my Dad was thrilled which is what matters.

Next I am planning to get some pictures up of the Veydreth Allied helix I have painted for my wife. It turned out really great, she was happy and I got to step out of my comfort zone for colors and a little bit in the way of technique. Thanks for reading!

Sunday, August 14, 2016

Dindrenzi Assault Helix - Painted

It's been a long while since I last posted. I must apologize for that. I have been very slow at getting pictures taken this summer, unfortunately. I am hoping that going forward I will be providing updates a little more regularly. 

The Dindrenzi Assault helix has some fantastic models, particularly the robots. I worked to keep a similar color scheme to the rest of my forces while assault making them a little different. I tried to jazz up their swords in particular and the effect turned out much better than I had hoped.

The painted Assault Helix. Not the best angle to view the Assault Robot swords but there will be some better pictures further down.
The Hades Missile tanks. I tried to create blue light sources for the launchers and red lights for the sensors on the tanks.
Side and rear pictures of the Hades Missile Tanks.
Underside of a Hades. All of my Dindrenzi vehicles have utilized green engine lights sources. 
Front view of the Iapetus Assault Robots. I am really happy with the effect on the swords for each robot. I was initially going for a molten look but am very pleased with the more subtle super heated metal appearance that occurred. This was achieved by successive shades of red orange and yellow applied along the length of the blade.
Side profiles of the Iapetus Robots.
Rear view of the assault robots. I maintained blue as the primary source of light on the battle robots similar to the rest of the Dindrenzi models I have painted.
Second side pictures of the Iapetus battle robots.
I am excited to be back to posting and look forward to getting posts up with my completed Dindrenzi Command Helix, Directorate Assault Helix and Veydreth Recon Helix. 

I am also excited by what I am hearing is in the future for firestorm. Between Allied Core Helixes this winter, some new armada boxes this fall. Hopefully, this will include the Illosians and Saurian Conclave fleets rumored earlier this year. I am particularly excited for the Saurian conclave in both Armada and planetfall. The next 6 months or so appear to be very exciting! 

Until next time!

Wednesday, May 18, 2016

Omnidyne Ships inbound!

I don't normally post much about Firestorm Armada but Omnidyne's starship design has always fascinated me! I love the ring drives and will definitely be picking up a number of these to supplement my Armada starships.

The below pictures were posted this afternoon on the FSA Admirals League facebook page and are rumored to be part of the June release from Spartan Games.

The original posting can be found here:
https://www.facebook.com/groups/229364236456/?fref=nf






I am particularly excited about this release! The designs are fantastic and I appreciate all of the new options that will be released for them.

I know that I have been kinda slow recently. Real life has unfortunately been interfering with my hobbies once more. Hopefully that will be diminishing soon. Until next time, happy reading!

Edit: Spartan has, in fact, announced Omnidyne as being released in June of this year.
http://shop.spartangames.co.uk/SearchResults.asp?Cat=2121

Sunday, May 1, 2016

Dindrenzi Ground Command Helix - Unboxing

I debated on this helix for quite a while before picking up. I have long loved the model and really like the idea of it shaking the ground so much your opponents need to take a disorder test when it deploys. Not to mention its weapon systems, artillery designators and grand nyx company. The additional Damocles Mk1 deployable field guns really also help this helix act as a deployable fire base during a game. I did clean some of flashing before taking picture but there wasn't much. The majority of it is/was on the infantry and the flambard gun attachments.

Outside of box top.
Back of the box with standard information and nice looking picture.
Box interior, there was a lot of stuff packed into this box!
Damocles Mk1 Estok Launchers. I think I am going to magnetize the bases and their gun attachments so I can swap them out easily.
Close up of the Estock launcher pieces. These are the same Estock attachments for the Assault Helix Iapetus robots.
Close up of the Flambard field guns. The gun attachments had some flashing but it was easily removed.
Here is a quick picture of the infantry. Due to my infantry upgrade helix I have already painted a plethora of extras and will likely not paint these for a while. I will probably give them to my son so he has some upgraded infantry fire teams.
The base for the Charon command pod. I absolutely love the little details inside of this. The latters, vents and individual plates show off the incredible detail Spartan is able to cram into these models. 
A second picture to show off some of the land mechanism/clamps.
An overhead shot of the base.
An overhead shot of the command disk. This is a pretty good size hunk of resin. It has some nice details and variations on it surface. It should look great painted with the rest of my forces. Next to the disk I have placed the estock launcher, Rail gun attachment and command dome. 
The only piece of flashing that I could find on the disk was the pour point but this should be fairly easy to clean off of the model. I like the vents and paneling scattered across the disk.
Some cool little engine/vents on the bottom of this thing. They will be fun to be painted up with a little color.
A close up of the add-ons for the disk. Really like how these look on the disk!
A slightly better profile picture of the disk with its base. This sits stable enough that I wont need to glue it which will also have the benefit of making this helix easier to travel with. 
I am really excited to get this one added to the rest of my Dindrenzi forces! It should help me deal with my opponents Leviathan and command barges. I will try to get it painted up as quickly as I can but it may take a bit with how large this monster is. Hope you all enjoy the pictures of the command helix!

Monday, April 25, 2016

Veydreth Recon Helix - Unboxing

I am pretty excited to post pictures of these models. I have long admired the Veydreth Planetfall models. Honestly, I am hoping that their future core helix has some infantry models as I really would like to see what the "star dragons" look like. More excitingly the Veydreth mark my wife's foray into Planetfall which will only add to the fun of playing this game!

On to the models.

Box Cover.
The back of the box cover. Whoever painted these did an excellent job with the light sources in my opinion.
Nuk-Su Light skimmers. I really like the model for these. They look fast and dangerous. Like the majority of Spartan's light models these do not have any details on their underside. 
Second picture of the Nuk-Su Skimmers. 
The top side of the Yok-Ta medium Skimmers. As you can see from the picture these have pre-drilled holes for magnets already which is really pretty cool. I like the design of the medium skimmers, they look really nice with the light skimmers. 
This is the underside of the Yok-Ta models. Interesting fact but I think the mounting piece is the same as the mounting piece for the RSN destroyer model. Comparing them it appears that the piece is the same. Again you can see the magnets I already added to the turrets. This was super easy as Spartan already had the holes for the magnets built in to the models.
The Yok-Ta models assembled. 
Overall these are a really cool set of models. I am excited to paint them. These guys will be a little bit more of a challenge than normal for me as I will not be picking their color scheme. That will be all up to my wife I just have to make the scheme work.  I forgot to add that this set did come with two of the artillery drop markers. Unfortunately, I forgot to get a picture of them.

I will try to get some additional posts up soon. Work has been crazy busy recently so it has been hard to find time to write up the battle report I want to get up. This will hopefully all calm down soon so I can get some more posts written. Until next time!

Sunday, April 17, 2016

Battle Reports from this weekend

I had the good fortune this weekend of playing two games of Planetfall.

The first game was against my wife. This was very small game just so she could learn how the game worked. She chose my Dindrenzi for her first foray while I field my Aquans. We each fielded a minimum sized core helix to keep the game short and uncomplicated. On the first turn we traded some shots and my Imzani's slightly longer movement allowed them to take the secondary objective at the center of the board. She took her tertiary objective with her Letos. At the end of the first turn her Kratos Heavy tank had been damaged and my Lamana squadron had been damaged. Our planetfall counters, which started at 7, were at 6 and 5. During the second turn we both deployed around the secondary objective where my Imzani squadron was damaged and my Lamana squadron was destroyed as was her Kratos. Her Letos also contested the objective. At the end of the second turn our counters were down to 2 and 1. During the last turn I moved my Sedna up to protect my last Imazni but was unable to finish off her Eris squadron. In a desperate gamble I moved my imzani behind her letos but only managed to destroy one. She ended the game destroying my last Imzani. At the end of the game our planetfall counters were: Dindrenzi -3 and Aquans 1.

For the second game my brother-in-law and I played an allied force versus my dad.

Zenian Forces
Directorate Core Helix
Desolator Heavy Tank
Retaliator Medium Tank Squadron
Informer Light Tank Squadron
Intruder Assault Vehicle with Patriot Light Infantry Cadre

Directorate Recon Helix
Anarchist Light Tank Squadron

Directorate Assault Helix
Nemesis Robot Battle Squadron
Purgation Medium Battle Tank Squadron

Kurak Forces
Terran Core Helix
Vidar Heavy Tank
Heimdall Medium Tanks
Partial Valkyrie Light Tank

Terran Assault Helix
Loki Battle Robot Squadron

Terquai Recon Helix
Iophon Heavy Gunship
2x Temporal Portals
2x Nabis Heavy Infantry Cadre

Starting Planetfall Score: 20
Unfortunately, I didn't take a lot of notes on this game but after the first turn the Directorate was at 15 and Alliance forces were at 16. At the end of the second turn Directorate forces were at 11 and Alliance forces were at 8. The third turn was a blood bath and both forces made planetfall with the Directorate edging out the Alliance forces -9 to -8.
This was a really close game. My Dad's forces played quite well, particularly his purgation medium tanks and Retaliator medium tank squadrons. The Nemesis walkers absorbed a lot of fire from Terran and Terquai forces before going down. My initial impression was that they were exceedingly dangerous and will generally be one of my first targets in the future. My Nabis drones performed excellently, damaging a Nemesis and destroying the Patriot Cadre. The Heimdalls, as always, were my brother-in-law's star squadron.

Overall it was a very fun game and very close all the way until the end. I'm still working on getting pictures up of my Dindrenzi Assault Helix but hopefully that will be soon. Thanks for reading!